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Performance and Becoming: Rethinking nativeness in virtual communities

Aroles, J.

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Authors

J. Aroles



Abstract

This article seeks to examine how the notions of belonging and nativeness are enacted in virtual communities. It draws from an ethnographically inspired study of the players of a Massively Multiplayer Online Role-Playing Game (MMORPG) that is explored through three key dimensions: space, time, and language. Drawing on concepts developed by Gilles Deleuze and Félix Guattari, I argue that the notion of nativeness, in the case of virtual communities, is best approached as a performance embedded in the process of becoming. In that sense, one is not but rather becomes a member of a virtual community. This process of becoming entails an exploration of smooth forms of space and the appropriation of a vernacular form of language.

Citation

Aroles, J. (2015). Performance and Becoming: Rethinking nativeness in virtual communities. Games and Culture, 13(5), 423-439. https://doi.org/10.1177/1555412015616714

Journal Article Type Article
Acceptance Date Oct 19, 2015
Online Publication Date Nov 25, 2015
Publication Date Nov 25, 2015
Deposit Date Aug 2, 2018
Publicly Available Date Aug 3, 2018
Journal Games and Culture
Print ISSN 1555-4120
Electronic ISSN 1555-4139
Publisher SAGE Publications
Peer Reviewed Peer Reviewed
Volume 13
Issue 5
Pages 423-439
DOI https://doi.org/10.1177/1555412015616714
Public URL https://durham-repository.worktribe.com/output/1324783

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Accepted Journal Article (642 Kb)
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Copyright Statement
Aroles, J. (2018). Performance and Becoming: Rethinking nativeness in virtual communities. Games and Culture 13(5): 423-439. Copyright © The Author(s) 2015. Reprinted by permission of SAGE Publications.




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