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CyberWalk : a web-based distributed virtual walkthrough environment.

Chim, J. and Lau, R. W. H. and Leong, H. V. and Si, A. (2003) 'CyberWalk : a web-based distributed virtual walkthrough environment.', IEEE transactions on multimedia., 5 (4). pp. 503-515.

Abstract

A distributed virtual walkthrough environment allows users connected to the geometry server to walk through a specific place of interest, without having to travel physically. This place of interest may be a virtual museum, virtual library or virtual university. There are two basic approaches to distribute the virtual environment from the geometry server to the clients, complete replication and on-demand transmission. Although the on-demand transmission approach saves waiting time and optimizes network usage, many technical issues need to be addressed in order for the system to be interactive. CyberWalk is a web-based distributed virtual walkthrough system developed based on the on-demand transmission approach. It achieves the necessary performance with a multiresolution caching mechanism. First, it reduces the model transmission and rendering times by employing a progressive multiresolution modeling technique. Second, it reduces the Internet response time by providing a caching and prefetching mechanism. Third, it allows a client to continue to operate, at least partially, when the Internet is disconnected. The caching mechanism of CyberWalk tries to maintain at least a minimum resolution of the object models in order to provide at least a coarse view of the objects to the viewer. All these features allow CyberWalk to provide sufficient interactivity to the user for virtual walkthrough over the Internet environment. In this paper, we demonstrate the design and implementation of CyberWalk. We investigate the effectiveness of the multiresolution caching mechanism of CyberWalk in supporting virtual walkthrough applications in the Internet environment through numerous experiments, both on the simulation system and on the prototype system.

Item Type:Article
Keywords:Distributed virtual environments, Model prefetching, Multiresolution caching, Multiresolution modeling, Virtual walkthrough.
Full text:PDF - Published Version (1309Kb)
Status:Peer-reviewed
Publisher Web site:http://dx.doi.org/10.1109/TMM.2003.819094
Publisher statement:(c) 2003 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.
Record Created:04 Jul 2008
Last Modified:14 Jun 2011 16:43

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