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Virtual object specification for usable virtual environments

Smith, Shamus P.; Willans, James S.

Authors

Shamus P. Smith

James S. Willans



Abstract

The specification of virtual world objects is an important part of virtual environment design. However, identifying the required level of behaviour and geometric decomposition for virtual objects in a particular application is difficult and error-prone. This has implications for usability as the behaviour of objects gives strong cues to potential interaction. A fundamental step in tackling usability problems is the specification of virtual world objects early in the design phase. This paper presents a method for virtual object specification using task-based scenarios.

Citation

Smith, S. P., & Willans, J. S. (2006). Virtual object specification for usable virtual environments. In 20th Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, 20-24 November 2006, Sydney, Australia ; proceedings (183-190)

Conference Name Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OzCHI 2006)
Conference Location Sydney, Australia
Start Date Nov 20, 2006
End Date Nov 24, 2006
Publication Date Nov 1, 2006
Deposit Date Nov 3, 2009
Publisher Association for Computing Machinery (ACM)
Pages 183-190
Series Title ACM conference proceedings
Series Number 206
Book Title 20th Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, 20-24 November 2006, Sydney, Australia ; proceedings.
Keywords Virtual environments, Design, Virtual world objects, Specification, Scenarios, Requirements.
Publisher URL http://www.ozchi.org/