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Virtual object specification for usable virtual environments.

Smith, Shamus P. and Willans, James S. (2006) 'Virtual object specification for usable virtual environments.', in 20th Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, 20-24 November 2006, Sydney, Australia ; proceedings. New York: Association for Computing Machinery, pp. 183-190. ACM conference proceedings. (206).


The specification of virtual world objects is an important part of virtual environment design. However, identifying the required level of behaviour and geometric decomposition for virtual objects in a particular application is difficult and error-prone. This has implications for usability as the behaviour of objects gives strong cues to potential interaction. A fundamental step in tackling usability problems is the specification of virtual world objects early in the design phase. This paper presents a method for virtual object specification using task-based scenarios.

Item Type:Book chapter
Keywords:Virtual environments, Design, Virtual world objects, Specification, Scenarios, Requirements.
Full text:Full text not available from this repository.
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Record Created:03 Nov 2009 08:50
Last Modified:07 Mar 2017 12:08

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