Shamus P. Smith
Virtual object specification for usable virtual environments
Smith, Shamus P.; Willans, James S.
Authors
James S. Willans
Abstract
The specification of virtual world objects is an important part of virtual environment design. However, identifying the required level of behaviour and geometric decomposition for virtual objects in a particular application is difficult and error-prone. This has implications for usability as the behaviour of objects gives strong cues to potential interaction. A fundamental step in tackling usability problems is the specification of virtual world objects early in the design phase. This paper presents a method for virtual object specification using task-based scenarios.
Citation
Smith, S. P., & Willans, J. S. (2006). Virtual object specification for usable virtual environments. In 20th Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, 20-24 November 2006, Sydney, Australia ; proceedings (183-190)
Conference Name | Annual Conference of the Australian Computer-Human Interaction Special Interest Group (OzCHI 2006) |
---|---|
Conference Location | Sydney, Australia |
Start Date | Nov 20, 2006 |
End Date | Nov 24, 2006 |
Publication Date | Nov 1, 2006 |
Deposit Date | Nov 3, 2009 |
Publisher | Association for Computing Machinery (ACM) |
Pages | 183-190 |
Series Title | ACM conference proceedings |
Series Number | 206 |
Book Title | 20th Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, 20-24 November 2006, Sydney, Australia ; proceedings. |
Keywords | Virtual environments, Design, Virtual world objects, Specification, Scenarios, Requirements. |
Publisher URL | http://www.ozchi.org/ |
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