Cookies

We use cookies to ensure that we give you the best experience on our website. By continuing to browse this repository, you give consent for essential cookies to be used. You can read more about our Privacy and Cookie Policy.


Durham Research Online
You are in:

Development of allocentric spatial recall from new viewpoints in virtual reality.

Negen, J. and Heywood-Everett, E. and Roome, H.E. and Nardini, M. (2018) 'Development of allocentric spatial recall from new viewpoints in virtual reality.', Developmental science., 21 (1). e12496.

Abstract

Using landmarks and other scene features to recall locations from new viewpoints is a critical skill in spatial cognition. In an immersive virtual reality task, we asked children 3.5–4.5 years old to remember the location of a target using various cues. On some trials they could use information from their own self-motion. On some trials they could use a view match. In the very hardest kind of trial, they were ‘teleported’ to a new viewpoint and could only use an allocentric spatial representation. This approach provides a strict test for allocentric coding (without either a matching viewpoint or self-motion information) while avoiding additional task demands in previous studies (it does not require them to deal with a small table-top environment or to manage stronger cue conflicts). Both the younger and older groups were able to point back at the target location better than chance when they could use view matching and/or self-motion, but allocentric recall was only seen in the older group (4.0–4.5). In addition, we only obtained evidence for a specific kind of allocentric recall in the older group: they tracked one major axis of the space significantly above chance, r(158) = .28, but not the other, r(158) = −.01. We conclude that there is a major qualitative change in coding for spatial recall around the fourth birthday, potentially followed by further development towards fully flexible recall from new viewpoints.

Item Type:Article
Full text:(AM) Accepted Manuscript
Download PDF
(1561Kb)
Status:Peer-reviewed
Publisher Web site:https://doi.org/10.1111/desc.12496
Publisher statement:This is the accepted version of the following article: Negen, J., Heywood-Everett, E., Roome, H.E. & Nardini, M. (2017). Development of allocentric spatial recall from new viewpoints in virtual reality. Developmental Science, which has been published in final form at https://doi.org/10.1111/desc.12496. This article may be used for non-commercial purposes in accordance With Wiley Terms and Conditions for self-archiving.
Date accepted:22 July 2016
Date deposited:25 July 2016
Date of first online publication:02 March 2017
Date first made open access:02 March 2018

Save or Share this output

Export:
Export
Look up in GoogleScholar