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Distillation of human–object interaction contexts for action recognition

Almushyti, Muna; Li, Frederick W.B.

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Authors

Muna Almushyti muna.i.almushyti@durham.ac.uk
PGR Student Doctor of Philosophy



Abstract

Modeling spatial-temporal relations is imperative for recognizing human actions, especially when a human is interacting with objects, while multiple objects appear around the human differently over time. Most existing action recognition models focus on learning overall visual cues of a scene but disregard a holistic view of human–object relationships and interactions, that is, how a human interacts with respect to short-term task for completion and long-term goal. We therefore argue to improve human action recognition by exploiting both the local and global contexts of human–object interactions (HOIs). In this paper, we propose the Global-Local Interaction Distillation Network (GLIDN), learning human and object interactions through space and time via knowledge distillation for holistic HOI understanding. GLIDN encodes humans and objects into graph nodes and learns local and global relations via graph attention network. The local context graphs learn the relation between humans and objects at a frame level by capturing their co-occurrence at a specific time step. The global relation graph is constructed based on the video-level of human and object interactions, identifying their long-term relations throughout a video sequence. We also investigate how knowledge from these graphs can be distilled to their counterparts for improving HOI recognition. Finally, we evaluate our model by conducting comprehensive experiments on two datasets including Charades and CAD-120. Our method outperforms the baselines and counterpart approaches.

Citation

Almushyti, M., & Li, F. W. (2022). Distillation of human–object interaction contexts for action recognition. Computer Animation and Virtual Worlds, 33(5), Article e2107. https://doi.org/10.1002/cav.2107

Journal Article Type Article
Acceptance Date Jul 3, 2022
Online Publication Date Aug 10, 2022
Publication Date Oct 11, 2022
Deposit Date Oct 12, 2022
Publicly Available Date Oct 12, 2022
Journal Computer Animation and Virtual Worlds
Print ISSN 1546-4261
Electronic ISSN 1546-427X
Publisher Wiley
Peer Reviewed Peer Reviewed
Volume 33
Issue 5
Article Number e2107
DOI https://doi.org/10.1002/cav.2107

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Published Journal Article (2.3 Mb)
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Publisher Licence URL
http://creativecommons.org/licenses/by-nc-nd/4.0/

Copyright Statement
© 2022 The Authors. Computer Animation and Virtual Worlds published by John Wiley & Sons Ltd.

This is an open access article under the terms of the Creative Commons Attribution-NonCommercial-NoDerivs License, which permits use and distribution in any medium, provided the original work is properly cited, the use is non-commercial and no modifications or adaptations are made.





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