Cookies

We use cookies to ensure that we give you the best experience on our website. By continuing to browse this repository, you give consent for essential cookies to be used. You can read more about our Privacy and Cookie Policy.


Durham Research Online
You are in:

Matching games : the least core and the nucleolus.

Kern, W. and Paulusma, Daniel (2003) 'Matching games : the least core and the nucleolus.', Mathematics of operations research., 28 (2). pp. 294-308.

Abstract

A matching game is a cooperative game defined by a graph G = (V, E). The player set is V and the value of a coalition S # V is defined as the size of a maximum matching in the subgraph induced by S. We show that the nucleolus of such games can be computed efficiently. The result is based on an alternative characterization of the least core which may be of independent interest. The general case of weighted matching games remains unsolved.

Item Type:Article
Full text:(VoR) Version of Record
Download PDF
(154Kb)
Status:Peer-reviewed
Publisher Web site:http://dx.doi.org/10.1287/moor.28.2.294.14477
Publisher statement:© 2003 INFORMS
Date accepted:No date available
Date deposited:22 September 2014
Date of first online publication:May 2003
Date first made open access:No date available

Save or Share this output

Export:
Export
Look up in GoogleScholar