Efraimidis, P.S. and Tsavlidis, L. and Mertzios, G.B. (2010) 'Window-games between TCP flows.', Theoretical computer science., 411 (31-33). pp. 2798-2817.
Abstract
We consider network congestion problems between TCP flows and define a new game, the Window-game, which models the problems of network congestion caused by the competing flows. Analytical and experimental results show the relevance of the Window-game to real TCP congestion games and provide interesting insight into the respective Nash equilibria. Furthermore, we propose a new algorithmic queue mechanism, called Prince, which at congestion makes a scapegoat of the most greedy flow. We provide evidence which shows that Prince achieves efficient Nash equilibria while requiring only limited computational resources.
Item Type: | Article |
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Keywords: | Algorithmic game theory, Network games, Nash equilibrium. |
Full text: | Full text not available from this repository. |
Publisher Web site: | http://dx.doi.org/10.1016/j.tcs.2010.03.031 |
Date accepted: | No date available |
Date deposited: | No date available |
Date of first online publication: | June 2010 |
Date first made open access: | No date available |
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